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Warhammer total war chaos corruption
Warhammer total war chaos corruption












warhammer total war chaos corruption

It is not worth it to seize a new town like Pfeildorf if it means you lose Castle Drakenhof to an invasion by Dwarfs or Greenskins. The first main “questline” of the VCs is to seize more and more territory, but survival and management of your current domains should take precedence most of the time. The cost of new cities, new armies, and public order penalties must be accounted for before new territory is claimed. In the early game, it is unwise to expand too quickly even though cities are the single biggest source of income for VCs, their armies in the early game are weak, and not well-able to defend newly-seized territory. VC Uninhabitable Climates are those uncivilized areas of the map like the Wood Elf kingdoms to the west, and anywhere with too much Chaos Corruption. This is another good reason to leave the Dwarfs alone until you can afford it. VC Unpleasant Climates include other nearby race-nations such as the Dwarfs (mostly east and south). For some reason, so are many of the Greenskin settlements to the south-east.

warhammer total war chaos corruption

VC Suitable Climates are anything human-based, including the Empire and its Provinces, the Border Princes, and the Bretonnian Kingdoms (mostly west).














Warhammer total war chaos corruption